The whole PS1 era of JRPGs with pre-rendered backgrounds and chunky polygons was great. Also: Star Ocean: The Second Story Xenogears Chrono Cross Breath of Fire IV Legend of Legaia
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Mar 18, 2024

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2002-2004 was a JRPG golden era for the PS2. Dark Cloud 2, Unlimited Saga, Final Fantasy XI (online), .hack vol. 1-4, and Xenosaga Episode 1 all released in that timeline. All these games have fantastic art style, Star Ocean: Till the End of Time is no different. Gameplay is dated by having to explore maps without a waypoint, and having to mash the X button through dialogue scenes can be annoying, but the characters are well-written and designed. The battle system also holds up as something unique.. but dying from losing all your MP is frustrating (yet all JRPGs kind of are). Looks great upscaled on PCSX2. One day I’m hoping some of those games listed above are remade/remastered bc they started a wave.
Feb 15, 2024
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the soundtracks for ff7 ff8 and ff9 will always be super special to me
May 14, 2024
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Alice Madness Returns - first played it in my first year of uni at 18 and it became my whole personality, recently replayed it and it basically happened again. The Cosmic Wheel Sisterhood - a recent play and the game that has me considering becoming a game writer Death’s Door - dark souls for cutie pies. i just find this endlessly repayable because the controls feel so nice for me. Also the first “hard game” I played that convinced me “hard games” aren’t out of my ability. Final Fantasy X - the first “real game” I played on my ps2 when I was like 10. my friends used to make fun of me for not going out to play after school because I was doing anotber ffx replay. Shout out to the spyro trilogy and Spiritfarer - the endlessly replayable basis for my favourite kind of gameplay, and the first game to make me cry, respectively.
Mar 26, 2024

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