"๐๐ฅ๐ข๐ฏ๐ข'๐ฐ ๐ซ๐ฌ๐ฑ๐ฅ๐ฆ๐ซ๐ค ๐ฑ๐ฅ๐๐ฑ'๐ฐ ๐ค๐ฏ๐๐ซ๐ก๐ข๐ฏ
๐๐ฅ๐๐ซ ๐ฉ๐ฆ๐ฃ๐ข ๐ฌ๐ซ ๐ฑ๐ฅ๐ข ๐ฐ๐ข๐
๐๐ฌ ๐๐ฐ ๐ฉ๐ฌ๐ซ๐ค ๐๐ฐ โ'๐ช ๐ฉ๐ฆ๐ณ๐ฆ๐ซ๐ค
๐ ๐ญ๐ฆ๐ฏ๐๐ฑ๐ข โ'๐ฉ๐ฉ ๐๐ข"
interactive versions of the popular puzzle book series
one of my favorite things in kids' media is stuff that goes WAY harder than it has any right to. it's so easy to phone this stuff in, but these games truly felt like so much love and care was put into them. i think walter wick, the man who did the art for the original ispy books, is a truly one of a kind artist, and while i'm not sure if he participated in the environments for these games, or if they're moreso just based on his work, but they absolutely nail the art here
also, there's a weird amount of replayability to these. you play through all the riddles, then it will give you the option to play again on a harder difficulty, and there will be other new elements, too. spooky mansion is the example everyone knows, where you get to go through escaping the house three times, and the final time feels like a cute little culmination moment (no spoilers in case you wanna see it for yourself)
my favorite still has to be ispy: treasure hunt. i don't what it is but they somehow made the environment of smuggler's cove feel like a real ass lived in town. and it feels huge!! and it feels like it has real history, like you can see the lives of the pirates passing through here. ALL THIS FOR FUCKING EDUCATIONAL KIDS HIDDEN OBJECT GAME. like who does this anymore??
unfortunately, i'm not sure if any are playable anymore save for maybe spooky mansion?? (not the ugly wii version, good LORD talk about a downgrade). however, i'm pretty sure all of them are findable on youtube playthroughs, so go check 'em out! if nothing else, they're great to fall asleep to