I'm the proud DM of a campaign that's been ongoing for the past 2 years and lemme say that characters we've got are a chaotic mess (I wouldn't have it any other way.)
First off, we got a marionette doll falsely accused of a crime against the gods and gifted to a time demon! Now she's got amnesia and explores the world with a childlike wonder. All while trying to figure out who she is and where she's from. {Fun fact: this character is mute and speaks through a severed warforged head}
Then we have a cleric with daddy-issues! Lol, this is our pseudo-wizard, in love with research and figuring out all the lore and mysteries I have to offer. Their deity is the god of forgotten things so they get visions of things and people who are lost to time and are dedicated to remembering them.
Next up, we *had* a rogue-ish wizard with ties to a mafia family. They were suave as fuck and down to get dirty when it came to interrogations. Once we transitioned out of the underground mountain city that I based off of Las Vegas the player wanted to try smth new.
^^ Said players current character is an old-man adventurer who's trying to get back out there and find his estranged sons. Super dope concept. He's real grumpy and stubborn but goes along with the party just fine (most of the time)
And lastly....another cleric?!?! Jkjk this is my travelling NPC that's been with the party since the beginning. She's devoted to the deity of magic and moons but is grappling with her religion currently due to some past things with her church (my players don't know this yet) long story short they mightttt be looking for her.
{Yeah, that's it for now! We might have another wizard joining the party soon so that will be fun, I would add in lore for what's going on in the campaign but this post is soooo long alr lol}